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Friday, March 31, 2017

5 Characteristics of a Good Voice Over Artist

 If a movie director ever needs a voice over artist, this article shows you what to look for. I will summarize them below.

1 - Leave your ego aside to interpret the voice

2 - Transmit emotion

3 - Be patient and record as many takes as needed

4 - Accept humility

5 - Leave behind projects that are not compatible with the characteristics of your voice

 
5 Characteristics of a Good Voice Over Artist

Monday, March 27, 2017

Tips For Recording in a Improvised Location

A lot of times artist come up with some song ideas and they want to record it before they forget. So this article teaches you how to o an improvised recording. I will summarize the steps below

Choose The Right Recording Devices - Make sure you have a digital multi-track recording device, the other is a laptop with a multi-channel interface.

The Setup - Some recording engineers like to connect the recording setup with a mixer with direct   outputs for each channel connected to inputs on the interface.

Choose The Right Effects - Some ways recording engineers like to do it is to connect the FX unit to send/aux output on the mixer and return the signal to a free channel on the mixer.

Check The Power Supply - Be prepared for trouble. Things will break down from time to time, power problems are not uncommon in old buildings, especially if you’re into abandoned place. Also, if you’re recording anything with microphones, be ready for many unexpected noises, and a lot of bleed. But first, make sure the power is ok, have an electrician check it out if you can or use a multimeter if you know what you’re doing.

Remove The Unwanted Noises - The mics will catch bleed from the monitors, but you can use absorber plates and screens to minimize that. Thicker panel absorbers (cca 12 cm) can reduce bleed significantly if you put them between the unwanted sound source and the microphone.

Tips For Recording In Improvised Locations Tips For Recording In Improvised Locations

Monday, March 20, 2017

Music Software Common Terminology for Music Producers

 In this article it explains some of the vocab that music producers use I will summarize them below


>Music Software Common Terminology for Music Producers



Audio File
- A file format for storing digital audio data on a computer system

DAW
 - A electronic device or computer software application for recording, editing and producing audio files such as songs, musical pieces, human speech or sound effects

DB - A physical scale for volume. The volume controls to set value of the decibel (dB) for your tracks


Deactivate or Disable
 - The function of turning a track or plug-in (if applicable to your DAW) off

Delay Compensation
 - An automatic adjustment by DAW software for the delay or latency caused by routing, bussing or plug-in processing of a track

Edit List
 -A sequence of segments arranged on an audio or MIDI track that allow the user to create alternate versions with different edits or takes of a performance.

Import/Export
 - Import function will allow you to add new sounds and files into your projects
                        - Export will help you to save your project as an audio file.

Mixer
 - Many of music making software includes a Mixer module where you will find all tracks from your multi-session project and also the Master Track

Project/Session
 - We use this term to refer to the document or file that is essentially the map of all elements associated with the current song

Render
 - Taking multiple segments  on a single track (e.g. vocal comp or edited guitar part) and convert them into a single contiguous file

Segment
  - A block of data, often used for editing purposes, that is either a portion of an audio or MIDI file, or the entire audio or MIDI file

Timeline Marker- A marker that denotes a point in the project/session’s timeline; most often used in music production to illustrate the different sections of a song (

VST Plugins
 - VST is an abbreviation of Virtual Studio Technology and represent a software interface that integrates a virtual audio synthesizer and effects modules

Friday, March 17, 2017

HOW TO SAMPLE OLD RECORDS

Another technique that recording engineers like to use is sampling from other songs by taking a small portion of a song and using it in your work and sometime manipulate it to make it work with their song


Monday, March 13, 2017

Logic Pro X - Video Tutorial 05 - Quick Punch, Punching In Vocals

One technique most recording engineers use is called "punching in" which means is dubbing in a vocal part by overriding a part on the vocal where the singer may have messed up but the other parts were good. This video explains how and when it's done during a recording session
 

Friday, March 10, 2017

The Mixing Process: Step-By-Step

When people first learn how to mix they don't know where or how to begin because it's a little tricky for beginners. So this chart will help clear up any confusions beginners might have and help guide you through the process

The Mixing Process: Step-By-Step

Wednesday, March 8, 2017

Interview with Al Judd (3/5/17)

Listen to my interview with Al Judd.

CATEMIX: How did you get interested in mixing?

AL JUDD: I was playing drums in bands when I was in high school for junior high school. And as we started to play parties things like that. I started working the P.A. system mostly because it was the singers that would really struggle with the P.A. system so I was kind of getting involved in the technical aspect of it to help the other players of the band get their sound up because you know playing part is that you really only growing keyboards and vocals are the key to making of everything. So I was kind of getting involved involved in the technical aspect that way and it just kind of expanded from there. When I moved to L.A. to play music when I was 17 and a friend of mine had bought a P.A. and since I'd had a little bit of experience we started doing sound at some of the clubs some of different venues around town that didn't already have a piano like we had a couple of coffeehouses that we did shows and some warehouses and things like that. So instead of good that what can you do if you live in your country. I do it all again. Yeah I do it all. As I said I got started doing live sound. And then I had a friend that got a job at a post production facility so I got into doing television post-production. I started as a runner in the studio make the a coffee kind of stuff. Yeah. Yeah. And then from there I got the audio assistant job with the audio system. So I moved into that position and then from that I started mixing like I would do my audio system shift during the day and then at night I would mix commercials basically for free for for the friends of whoever was working in the studio. So that's kind of how I got started mixing was just by doing a bunch of commercials for free and we had MTV was one of our big clients and they had a couple of shows to Finnie had done so amazing those and those were my first real jobs.

Monday, March 6, 2017

Dynamic vs Condenser Microphone

Here is an AWESOME Pinterest  article that explains the difference between dynamic vs condenser microphone and when you should use them.

Dynamic vs Condenser










Friday, March 3, 2017

MIXING MISCONCEPTIONS

In this video, he clears up some misconceptions people have about mixing and explains why some of them are wrong and teaches the correct way on how to mix.